Mercurial > dwindows
view winmain.c @ 2355:fad0821cb953
Add new function dw_render_redraw() which will trigger expose event on render widgets.
This is to help optimize drawing on GTK4 and GTK3 with Wayland. To make existing code
function on GTK4 and GTK3 with Wayland, drawing outside of a callback will mark widgets
dirty and dw_flush() will trigger draw/expose callbacks on them. This may result in
double drawing the widgets. dw_render_redraw() will allow you to just trigger the
draw event without actually attempting to draw, allowing one draw pass in the expose
callback. Only tested on Windows, may require fixes on other platforms.
author | bsmith@81767d24-ef19-dc11-ae90-00e081727c95 |
---|---|
date | Mon, 08 Mar 2021 19:53:55 +0000 |
parents | 05dd5189099f |
children |
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/* Dynamic Windows stub file to allow Win32 applications * to use the main() entry point instead of WinMain(). * * (C) 2000-2012 Brian Smith <brian@dbsoft.org> */ #include <windows.h> #include <stdlib.h> #include <string.h> #include <stdio.h> #include <process.h> #ifndef NODW void Win32_Set_Instance(HINSTANCE hInstance); #endif char **_convertargs(int *count, char *start, HINSTANCE DWInstance) { char *tmp, *argstart, **argv; int loc = 0, inquotes = 0; (*count) = 1; tmp = start; /* Count the number of entries */ if(*start) { (*count)++; while(*tmp) { if(*tmp == '"' && inquotes) inquotes = 0; else if(*tmp == '"' && !inquotes) inquotes = 1; else if(*tmp == ' ' && !inquotes) { /* Push past any white space */ while(*(tmp+1) == ' ') tmp++; /* If we aren't at the end of the command * line increment the count. */ if(*(tmp+1)) (*count)++; } tmp++; } } argv = (char **)malloc(sizeof(char *) * ((*count)+1)); argv[0] = malloc(260); GetModuleFileNameA(DWInstance, argv[0], 260); argstart = tmp = start; if(*start) { loc = 1; while(*tmp) { if(*tmp == '"' && inquotes) { *tmp = 0; inquotes = 0; } else if(*tmp == '"' && !inquotes) { argstart = tmp+1; inquotes = 1; } else if(*tmp == ' ' && !inquotes) { *tmp = 0; argv[loc] = _strdup(argstart); /* Push past any white space */ while(*(tmp+1) == ' ') tmp++; /* Move the start pointer */ argstart = tmp+1; /* If we aren't at the end of the command * line increment the count. */ if(*(tmp+1)) loc++; } tmp++; } if(*argstart) argv[loc] = _strdup(argstart); } argv[loc+1] = NULL; return argv; } /* Protoype for the application entrypoint */ int main(int argc, char **argv); /* Ok this is a really big hack but what the hell ;) */ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { char **argv; int argc; #ifndef NODW Win32_Set_Instance(hInstance); #endif argv = _convertargs(&argc, lpCmdLine, hInstance); return main(argc, argv); }