view win/dwtest.exe.x64.manifest @ 2355:fad0821cb953

Add new function dw_render_redraw() which will trigger expose event on render widgets. This is to help optimize drawing on GTK4 and GTK3 with Wayland. To make existing code function on GTK4 and GTK3 with Wayland, drawing outside of a callback will mark widgets dirty and dw_flush() will trigger draw/expose callbacks on them. This may result in double drawing the widgets. dw_render_redraw() will allow you to just trigger the draw event without actually attempting to draw, allowing one draw pass in the expose callback. Only tested on Windows, may require fixes on other platforms.
author bsmith@81767d24-ef19-dc11-ae90-00e081727c95
date Mon, 08 Mar 2021 19:53:55 +0000
parents 000a94a1ddc1
children
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity
    version="1.1.0.0"
    processorArchitecture="AMD64"
    name="dwtest"
    type="win32"
/>
<description>Dynamic Windows Test</description>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1"> 
	<application> 
		<!-- Windows 10 --> 
		<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
		<!-- Windows 8.1 -->
		<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
		<!-- Windows Vista -->
		<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}"/> 
		<!-- Windows 7 -->
		<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
		<!-- Windows 8 -->
		<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
	</application> 
</compatibility>
<dependency>
    <dependentAssembly>
        <assemblyIdentity
            type="win32"
            name="Microsoft.Windows.Common-Controls"
            version="6.0.0.0"
            processorArchitecture="AMD64"
            publicKeyToken="6595b64144ccf1df"
            language="*"
        />
    </dependentAssembly>
</dependency>
</assembly>