Mercurial > dwindows
view makefile.vac @ 2611:ed2c4a503666
Android: Implement button release and motion notify events.
Motion notify events will always have an associate touch on Android so
button will always be masked. I currently mask button 1 for motion notify
to match the behavior I implemented on iOS. However since long touches get
interpreted as button 2, if you hold the touch long enough while moving it
could potentially be interpreted as button 2... Not sure if we should always
mask button 1 like I am doing now, or let it become button 2 after the long
touch time has passed. Whatever the behavior it should match iOS.
author | bsmith@81767d24-ef19-dc11-ae90-00e081727c95 |
---|---|
date | Sun, 18 Jul 2021 15:56:12 +0000 |
parents | 76b24619f6fa |
children | 1660b4ecb92f |
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.SUFFIXES: .c .obj !if ![cmd /c os2\svnrev.cmd] !include SVN.REV !endif .all: \ .\dw.dll \ .\dwcompat.dll \ .\dwtest.exe .c.obj: icc.exe /DOS2 /DTCPV40HDRS /DBUILD_DLL /DUNICODE /DVER_REV=$(VERREV) /I. /Tm+ /Tdc /Ss /V"Dynamic Windows Compatibility" /Ti /Gm /Gd- /G5 /Ge- /C /W3 %s .\dw.dll: \ .\os2\dw.obj @echo " Link::Linker " icc.exe @<< /B" /NOE /de /ST:32768 /nologo /li" /Fe"dw.dll" os2\dw.def .\dw.obj so32dll.lib tcp32dll.lib libuls.lib libconv.lib unikbd.lib << IMPLIB DW.LIB OS2\DW.DEF copy dw.lib lib\dw.lib copy dw.dll dll\dw.dll .\dwcompat.dll: \ .\os2\dirent.obj \ .\dwcompat.obj @echo " Link::Linker " icc.exe @<< /B" /NOE /de /ST:32768 /nologo /li" /Fe"dwcompat.dll" os2\dwcompat.def .\dirent.obj .\dwcompat.obj so32dll.lib tcp32dll.lib << IMPLIB DWCOMPAT.LIB OS2\DWCOMPAT.DEF copy dwcompat.lib lib\dwcompat.lib copy dwcompat.dll dll\dwcompat.dll dwtest.obj: icc /Ti /DOS2 /DTCPV40HDRS /Sp1 /I. /Sm /Ss /Q /Gm /Gt /C dwtest.c dwtest.exe: dwtest.obj icc @<< /B" /DE /optfunc /pm:pm" /Fedwtest.exe lib\dw.lib lib\dwcompat.lib dwtest.obj os2\dwtest.def << clean : @if exist *.obj del *.obj @if exist *.map del *.map @if exist *.lib del *.lib @if exist *.dll del *.dll @if exist *.exe del *.exe @if exist *.REV del *.REV