Mercurial > dwindows
view winmain.c @ 909:c092eab43ae3
Experimental change to pixmap rendering. Switch from using NSImage to NSBitmapImageRef to store the image.
This is closer to the core backing store used to display images. Using this I was able to avoid using lockFocus
on the images and instead set the graphics context manually allowing us to draw directly on the backing image.
However NSBitmapImageRef is a more simple format and didn't work with the flipped Y axis... so...
I had to perform some voodoo to get the flipping to work with the graphics context. Not sure it is 100% right.
author | bsmith@81767d24-ef19-dc11-ae90-00e081727c95 |
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date | Wed, 20 Apr 2011 14:09:00 +0000 |
parents | bf42d08d72d7 |
children | 32b5fba0b00a |
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/* Dynamic Windows stub file to allow Win32 applications * to use the main() entry point instead of WinMain(). */ #include <windows.h> #include <stdlib.h> #include <string.h> #include <stdio.h> #include <process.h> #ifndef NODW void Win32_Set_Instance(HINSTANCE hInstance); #endif char **_convertargs(int *count, char *start, HINSTANCE DWInstance) { char *tmp, *argstart, **argv; int loc = 0, inquotes = 0; (*count) = 1; tmp = start; /* Count the number of entries */ if(*start) { (*count)++; while(*tmp) { if(*tmp == '"' && inquotes) inquotes = 0; else if(*tmp == '"' && !inquotes) inquotes = 1; else if(*tmp == ' ' && !inquotes) { /* Push past any white space */ while(*(tmp+1) == ' ') tmp++; /* If we aren't at the end of the command * line increment the count. */ if(*(tmp+1)) (*count)++; } tmp++; } } argv = (char **)malloc(sizeof(char *) * ((*count)+1)); argv[0] = malloc(260); GetModuleFileName(DWInstance, argv[0], 260); argstart = tmp = start; if(*start) { loc = 1; while(*tmp) { if(*tmp == '"' && inquotes) { *tmp = 0; inquotes = 0; } else if(*tmp == '"' && !inquotes) { argstart = tmp+1; inquotes = 1; } else if(*tmp == ' ' && !inquotes) { *tmp = 0; argv[loc] = strdup(argstart); /* Push past any white space */ while(*(tmp+1) == ' ') tmp++; /* Move the start pointer */ argstart = tmp+1; /* If we aren't at the end of the command * line increment the count. */ if(*(tmp+1)) loc++; } tmp++; } if(*argstart) argv[loc] = strdup(argstart); } argv[loc+1] = NULL; return argv; } /* Ok this is a really big hack but what the hell ;) */ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { char **argv; int argc; #ifndef NODW Win32_Set_Instance(hInstance); #endif argv = _convertargs(&argc, lpCmdLine, hInstance); return main(argc, argv); }