Mercurial > dwindows
view readme @ 926:4519a1d2525e
Reverting that last change... it makes resizing really nice but all sorts of other things screw up.
Commentary: Why does windows suck so much for developing? Every other platform I am able to draw things nicely without jumping through hoops. Windows has all sorts of features that look like they should work but every single one of them has huge issues that make them non-starters. The only way I can make Windows work well is to draw everything myself. Unbelievable.
author | bsmith@81767d24-ef19-dc11-ae90-00e081727c95 |
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date | Sat, 23 Apr 2011 00:37:36 +0000 |
parents | 230686a7eba9 |
children | ea15fee48da8 |
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This is an beta release of dynamic windows version 1.0.0. The current Dynamic Windows source base is relatively stable on OS/2, Windows, Linux, FreeBSD and Solaris. When the beta feature set is stable I will release a final. Known problems: Boxes don't adhere to ratios on Unix. Known limitations: It is not safe on all platforms to operate on widgets before they are packed. For portablity pack widgets before operating on them. On Windows a slider control will only work properly if it is the only slider in a box. If there is more than one slider control in a box then signals may get misdirected to the wrong control. On OS/2 and Windows MLE controls scrolled position may get corrupted when resizing. On Unix the window manager border is not a constant value so environment variables DW_BORDER_WIDTH and DW_BORDER_HEIGHT are used for proper positioning. Future features: Implementing a full set of controls. Most controls common to OS/2, Windows and GTK have been implemented. Although not all the functionality of the native controls have been integrated into Dynamic Windows. Documentation, I have all the functions relatively well documented in the source code but a developer's manual and online API reference will need to be written. If you have any questions or suggestions feel free to email me at dbsoft@technologist.com Thanks! Brian Smith