view android/CMakeLists.txt @ 2850:2934b2fdcd8e

Mac/iOS: Add return value to dw_window_set_bitmap(_from_data) in resource refactoring. They now return DW_ERROR_NONE on success, DW_ERROR_UNKNOWN on invalid parameters and DW_ERROR_GENERAL when failing to load the bitmap. This change came when I discovered Xcode UI does not allow subfolders in the copied resources. dwtest has been modified to function in either way... from a compiled app bundle or from the build directory. The API change should not affect apps, but may require changes to other language bindings. Follow ups for the other platforms will be coming shortly.
author bsmith@81767d24-ef19-dc11-ae90-00e081727c95
date Mon, 14 Nov 2022 20:38:19 +0000
parents a13e6db064f4
children
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# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html

# Sets the minimum version of CMake required to build the native library.

cmake_minimum_required(VERSION 3.10.2)

# Declares and names the project.

project("dwtest")

# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.

add_library( # Sets the name of the library.
             dwindows

             # Sets the library as a shared library.
             SHARED

             # Provides a relative path to your source file(s).
             dw.cpp dwtest.c )

# Searches for a specified prebuilt library and stores the path as a
# variable. Because CMake includes system libraries in the search path by
# default, you only need to specify the name of the public NDK library
# you want to add. CMake verifies that the library exists before
# completing its build.

find_library( # Sets the name of the path variable.
              log-lib

              # Specifies the name of the NDK library that
              # you want CMake to locate.
              log )

# Specifies libraries CMake should link to your target library. You
# can link multiple libraries, such as libraries you define in this
# build script, prebuilt third-party libraries, or system libraries.

target_link_libraries( # Specifies the target library.
                       dwindows

                       # Links the target library to the log library
                       # included in the NDK.
                       ${log-lib} )