Mercurial > dwindows
diff dw.h @ 2372:df0a66945296
iOS: Initial commit of iOS source... based on MacOS code...
Doesn't build yet... but wanted to commit it so I can change locations.
author | bsmith@81767d24-ef19-dc11-ae90-00e081727c95 |
---|---|
date | Tue, 16 Mar 2021 22:52:53 +0000 |
parents | fad0821cb953 |
children | e6449653a30b |
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--- a/dw.h Sun Mar 14 17:45:06 2021 +0000 +++ b/dw.h Tue Mar 16 22:52:53 2021 +0000 @@ -123,7 +123,7 @@ # endif #endif -#if defined(__OS2__) || (defined(__WIN32__) && !defined(GDK_WINDOWING_WIN32)) || defined(__MAC__) || defined(__EMX__) || defined(__TEMPLATE__) +#if defined(__OS2__) || (defined(__WIN32__) && !defined(GDK_WINDOWING_WIN32)) || defined(__MAC__) || defined(__IOS__) || defined(__EMX__) || defined(__TEMPLATE__) /* OS/2, Windows or MacOS */ #ifdef __OS2__ @@ -342,16 +342,16 @@ #endif -#if defined(__MAC__) -/* MacOS specific section */ +#if defined(__MAC__) || defined (__IOS__) +/* MacOS and iOS specific section */ #include <pthread.h> #include <dlfcn.h> -/* Unfortunately using Cocoa we can't include - * Cocoa.h from C code, so we have to instead +/* Unfortunately using we can't import Cocoa.h + * or UIKit.h from C code, so we have to instead * use opaque types and use the values from - * Cocoa.h in the header here directly without - * using the symbolic names. + * the headers here directly without using the + * symbolic names. */ #define TRUE 1