comparison dwtest.c @ 1282:4f0f816f1e76

Update to draw as an ellipse and fix for circles on OS/2. This sort of works but it really needs more work.
author bsmith@81767d24-ef19-dc11-ae90-00e081727c95
date Mon, 31 Oct 2011 02:39:40 +0000
parents 70efdb4e0ce9
children b99b0b2c2826
comparison
equal deleted inserted replaced
1281:fe92a6f6d3e7 1282:4f0f816f1e76
367 dw_color_background_set(DW_CLR_DARKRED); 367 dw_color_background_set(DW_CLR_DARKRED);
368 dw_draw_text(window, pixmap, 10, 10, "This should be aligned with the edges."); 368 dw_draw_text(window, pixmap, 10, 10, "This should be aligned with the edges.");
369 dw_color_foreground_set(DW_CLR_BLUE); 369 dw_color_foreground_set(DW_CLR_BLUE);
370 dw_draw_polygon(window, pixmap, TRUE, 7, x, y); 370 dw_draw_polygon(window, pixmap, TRUE, 7, x, y);
371 dw_color_foreground_set(DW_CLR_BLACK); 371 dw_color_foreground_set(DW_CLR_BLACK);
372 dw_draw_rect(window, pixmap, DW_DRAW_FILL, 80, 80, 40, 40); 372 dw_draw_rect(window, pixmap, DW_DRAW_FILL, 80, 80, 80, 40);
373 dw_color_foreground_set(DW_CLR_CYAN); 373 dw_color_foreground_set(DW_CLR_CYAN);
374 /* Bottom right corner */ 374 /* Bottom right corner */
375 dw_draw_arc(window, pixmap, 0, width - 30, height - 30, width - 10, height - 30, width - 30, height - 10); 375 dw_draw_arc(window, pixmap, 0, width - 30, height - 30, width - 10, height - 30, width - 30, height - 10);
376 /* Top right corner */ 376 /* Top right corner */
377 dw_draw_arc(window, pixmap, 0, width - 30, 30, width - 30, 10, width - 10, 30); 377 dw_draw_arc(window, pixmap, 0, width - 30, 30, width - 30, 10, width - 10, 30);
378 /* Bottom left corner */ 378 /* Bottom left corner */
379 dw_draw_arc(window, pixmap, 0, 30, height - 30, 30, height - 10, 10, height - 30); 379 dw_draw_arc(window, pixmap, 0, 30, height - 30, 30, height - 10, 10, height - 30);
380 /* Full circle in the left top area */ 380 /* Full circle in the left top area */
381 dw_draw_arc(window, pixmap, DW_DRAW_FULL, 100, 100, 80, 80, 120, 120); 381 dw_draw_arc(window, pixmap, DW_DRAW_FULL, 120, 100, 80, 80, 160, 120);
382 if(image) 382 if(image)
383 { 383 {
384 if(image_stretch) 384 if(image_stretch)
385 dw_pixmap_stretch_bitblt(window, pixmap, 10, 10, width - 20, height - 20, 0, image, 0, 0, (int)DW_PIXMAP_WIDTH(image), (int)DW_PIXMAP_HEIGHT(image)); 385 dw_pixmap_stretch_bitblt(window, pixmap, 10, 10, width - 20, height - 20, 0, image, 0, 0, (int)DW_PIXMAP_WIDTH(image), (int)DW_PIXMAP_HEIGHT(image));
386 else 386 else