annotate win/dw.rc @ 2658:ad6fc7f1a9af

Android: Asset/Resource refactoring for compatibility with other platforms. Other platforms are able to access the bundled assets via the filesystem. Android keeps the assets in the Zipped APK archive, so during initialization we now extract the non-resource (numeric images) into the app cache dir. dw_app_dir() now returns the path to the application cache. dw_user_dir() returns either the HOME directory or the path to the application root directory (usually the parent of the cache).
author bsmith@81767d24-ef19-dc11-ae90-00e081727c95
date Fri, 24 Sep 2021 13:57:16 +0000
parents 43c6ecfc598a
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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1855
72a75442c51d Updated MinGW makefile to support picking 32-bit or 64-bit based
bsmith@81767d24-ef19-dc11-ae90-00e081727c95
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1 #include "winuser.h"
1865
43c6ecfc598a It seems WIN64 is defined in 32-bit mode using MinGW... so switch
bsmith@81767d24-ef19-dc11-ae90-00e081727c95
parents: 1855
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2 #ifdef DW64
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72a75442c51d Updated MinGW makefile to support picking 32-bit or 64-bit based
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3 2 RT_MANIFEST dw.dll.x64.manifest
72a75442c51d Updated MinGW makefile to support picking 32-bit or 64-bit based
bsmith@81767d24-ef19-dc11-ae90-00e081727c95
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4 #else
72a75442c51d Updated MinGW makefile to support picking 32-bit or 64-bit based
bsmith@81767d24-ef19-dc11-ae90-00e081727c95
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5 2 RT_MANIFEST dw.dll.x86.manifest
72a75442c51d Updated MinGW makefile to support picking 32-bit or 64-bit based
bsmith@81767d24-ef19-dc11-ae90-00e081727c95
parents:
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6 #endif